Friday 7 July 2006

Another setback (yawn!)

Okay, so I've spent a long, long time working on the texture for my lizard character, using Wings' built-in UV function. Now I export the figure as a Wavefront file, and import it into Poser, and the blinking texture is fine - EXCEPT THAT IT'S GOT ALL THESE BLUE LINES ALL OVER IT DIVIDING THE TEXTURE INTO SECTIONS!!!!!!!!!! Don't ask me why it's doing this, when the texure looked perfectly fine in Wings.
On a related note, I've tried using (as described earlier) Hexagon, and the demo version of Blacksmith Suite, and a shareware package called Tattoo, to try and paint textures directly onto a model, and they all had issues with the limitations of my graphics chip/card. The question is really whether this is sufficiently frustrating to warrant upgrading to a better PC.

Saturday 1 July 2006

Report

Haven't posted for a while, so thought it would be a good time to check in. Still no joy with Hexagon - despite having followed the instructions, the texturing still doesn't work. Maybe the next build will yield better results....
Still working on texture for lizard character. My goodness, it takes a long time. It is fun, though, a bit like doing a jigsaw puzzle, and I enjoy seeing the texture finally coming together on the character.