Thursday 30 March 2017

Finishing

There must be a beginning of any great matter, but the continuing unto the end until it be thoroughly finished yields the true glory.


Francis Drake

Tuesday 28 March 2017

WIPs

The above pic is a work in progress intended to illustrate how it feels when you're trying to do something really really REALLY hard and a bunch of people with clipboards are standing silently in a corner recording everything that you're doing wrong to be used as evidence against you later. It's at least partly based on my experiences of trying to pass driving tests and watching teachers suffering through Ofsted inspections.

I'm still working on pictures of my Razorback characters, but have abandoned lead pencils for grey coloured pencils as the lead ones weren't working for the human characters (for some reason - they worked fine with the alien characters). Sometimes you have to go through several mediums before you can find one that works. The grey pencils are working a lot better.

I'm still producing textures for my American friend's models, and have two left to do. It's nice to be working on something for somebody else for a change. This is hanging in the air along with several other projects that all need to come to a point of completion before I go insane from watching all those plates spinning endlessly.

Thursday 23 March 2017

Pig

I've been getting the urge to go back to the 3d work recently and to finish off some of my incomplete models and pictures. The pig model, which I started quite a while ago (months? years?) is taking shape, although I have no idea of how to model a curly tail.
I've also been updating my website, which has been​ a little neglected of late.


Tuesday 21 March 2017

King

I am currently reading The Wastelands, the third in Stephen King's "Dark Tower" series and, with certain caveats, I am finding it very enjoyable. The hopping between worlds and time periods is something I find very appealing, as is the mashing together of genres, and King is a terrific storyteller with an effortless talent for hooking the reader and keeping them hooked over even the longest of his books. As was the case with The Walking Dead, the characters are so well written and likeable that I could quite happily read about them taking a trip to the launderette or getting their cars serviced. What is less appealing is the ghoulish relish with which King lingers on gruesome details, occasionally sinking to schoolboy levels of disgusting-just-for-the-sake-of-it, and sometimes I wish an editor had taken some scissors to the more revolting passages. However, this is a Stephen King book, and I imagine that this carries certain privileges, not least of which is the right to write whatever he damn well wants to without any editor or publisher telling him what to do.
The other problem I have with these books is the flip side of what I find appealing about them; the mashing together of genres and disparate story elements - robots, mutants, dragons and wizards - occasionally cause the whole thing to feel a little overstuffed, as if the author just threw whatever he wanted to into the story without any particular rhyme or reason. The existence of seemingly contradictory elements in the same world is only vaguely explained with some waffle about the "beams" which support reality having been partially destroyed, causing time and distance to distort and the wall separating worlds having become "thinner" in places. Personally I think that if King had excised the magical elements and set the story in a post-apocalyptic version of our world (which he seems to be hinting that his books' setting is in the earlier instalments) it would have been a much stronger series, and would certainly come across as less self-indulgent.

Razorback update

I want my story to be readable by people of all ages, but there is substance abuse in the text, which immediately makes it unsuitable for a younger audience. I've tried to think of some way of presenting drug use in the story without exactly presenting it as such, but so far am struggling to come up with anything ambiguous enough. In Star Trek there was an episode in which a character used an implant in his head to release endorphins into his brain, but I'm not sure that would work as a "drug replacement" in my story.
What happens in the story is that one of my characters, Amber, gets caught up with a rough crowd and takes substances that alter her physically and mentally, enabling her to communicate with non-corporeal beings (whom she believes are angels, although they turn out to be far from benevolent). This is a fairly important development as far as that character is concerned, and not one that I feel able to write out of the text at this stage. One solution that has occurred to me is that Amber has undergone a bonding ritual with one of her new friends which involves an exchange of blood, and that addition of alien blood to her body causes the physical and mental changes that she experiences.
This idea is not unrelated to a development in the character of Amber's friend, Glinzel, who I see as a sort of charming, hedonistic cult leader/rock star type, a sort of cross between Jimmy Swaggart, Edward Cullen and David Bowie. My physical description of the character portrays a tall, slender young man with long silver hair and intricate swirling patterns drawn onto his chest and back. It has occurred to me that Glinzel is not exactly an alien, but a hybrid of human and angel - a Nephilim - whose ancestors escaped from Earth centuries ago and set up their own civilisation on a distant planet. This would explain why Amber's exposure to Glinzel's blood has the effect that it has.

Saturday 11 March 2017

Why not try...?

I have been using Poser and other 3d programs to make pictures on which to base illustrations for my Razorback story. Poser 10 includes an improved "sketch style" renderer which results in some of these reference pictures looking good enough to use as they are, to the extent where I wonder why I'm basing drawings on them.
Of course, this is what happened last time. When I first bought Poser (it was on version 5 at the time) I was fully intending to base drawn illustrations on the rendered pictures, but one look at the renders convinced me to try and do all the pictures digitally. Once that decision had been made, however, I ran into all sorts of problems. Mainly, the very simple images worked fine, but the more ambitious, complex ones slowed my computer down to a crawl, leading to hours of frustration. The "toon shading" feature in Poser was horribly inconsistent, the program occasionally malfunctioned, losing the pictures I'd been working on, and the models that I was using were mostly other people's, and were very recognisable as such. In the end the digital image route led to a dead end.