Saturday, 20 June 2015

Back to Blender

I am making yet another attempt to scale the huge, slippery mountain that is Blender.  So far I have textured and rigged my penguin model (having decided to start with a simple figure without any fiddly bits like fingers).  It is going surprisingly easily, despite having to rummage around in the various toolbars and menus in order to find the functions that I want.
Blender is a great program that can do some really amazing things. You just have to be really patient with it.

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