This week I decided to have a go at finishing rigging a fish model that I'd started rigging a while back but put on indefinite hold. At the time I was concentrating on making simple characters, as I was sick of trying (and failing) to rig complicated biped figures with hands. The biggest issue with this character was the face, which I didn't know how to morph (particularly the opening and closing of the mouth) because of the shape of the character. In the end I used a magnet to make the jaw open and close.
He's now in a more serviceable state, although some post work was required on this image because the jaw is still a bit bumpy.
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